Abilities in Reclamation:
-------------------------------------------------------------------------------
Reclaim The greatest oak sprouts from a tiny seed.
-------------------------------------------------------------------------
*** Next ability available in 23 lessons ***
-------------------------------------------------------------------------
Relinquish Sometimes one must retreat to advance.
Expand Slowly but surely.
Status Know the extent of your control.
Forestwalk You are everywhere at once.
Lash The vines will scourge their flesh.
Sleepspores Send them into slumber.
Windwhisper The wind tells many secrets.
Knowledge Nothing can be hidden from you.
Omniscience Knowledge is power.
Poisonspores A far less gentle fate.
Consume The flesh of the fallen shall nourish nature.
Constrict Restrain those that trespass.
Regrowth Nature will always recover.
Pollen Choke the life from them.
Signal Let no transgression go unpunished.
Smother Rob the flames of oxygen.
Refresh The most benign of spores.
Polarity Two is better than one.
Subsume All will become one.
Trinity Perfect control is yours.
Ward Over your dead body.
Revive Breathe life back into the fallen.
Embrace Return them to the embrace of nature.
Wrath The wrath of nature unleashed.
-------------------------------------------------------------------------------
To gain further information on an ability, AB <ability>.

I know of no skill called 'abilities'.
Reclaim (Reclamation) Known: Yes
-------------------------------------------------------------------------------
Syntax: RECLAMATION BEGIN
Works on/against: Room
Cooldown: 4.50 seconds of balance
Resource: 300 mana
Details:
This ability is the basis upon which all other reclamation abilities are
built. You may reclaim a room for nature, which will be the first of
many. You may only perform most reclamation abilities in a room you have
reclaimed unless otherwise stated.

This ability takes concentration to perform in most cases, although it
will be quicker in forests and instantaneous if in your grove. You may
only reclaim one room in this way at a time.

In addition, attempts to exterminate a room that you have reclaimed
shall first remove your claim upon it, before damaging nature; a
powerful asset indeed.
-------------------------------------------------------------------------------

Relinquish (Reclamation) Known: No (23 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION RELINQUISH
Cooldown: 2.50 seconds of balance
Resource: 100 mana
Details:
Sometimes, one must retreat if they wish to claim a greater prize at a
later date. This ability will allow you to release your claim on any
locations that you may have reclaimed.
-------------------------------------------------------------------------------

Expand (Reclamation) Known: No (34 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION EXPAND
Works on/against: Room
Cooldown: 3.50 seconds of balance
Resource: 150 mana
Details:
Once you have begun reclaiming a location, you may expand on your
network by performing this ability adjacent to a room you have already
reclaimed. The restrictions are similar to reclaiming a room with the
reclaim ability, although you may reclaim as many rooms in this way as
you are able.
-------------------------------------------------------------------------------

Status (Groves) Known: No (7 lessons required)
-------------------------------------------------------------------------------
Syntax: GROVE STATUS
Works on/against: Room
Resource: 2 sunlight
Details:
Use this ability to discover various pieces of information on the status of your grove.
-------------------------------------------------------------------------------

--------------------------------------------------
Alternatively, did you want:
Status (Reclamation)
Forestwalk (Reclamation) Known: No (67 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION FORESTWALK <target>
Works on/against: Adventurers
Cooldown: 3.00 seconds of balance
Resource: 200 mana
Details:
You may cross the distance between yourself and someone standing in one
of your reclaimed locations in a single step, providing you are also
standing upon ground you have claimed.

This ability will be blocked by the presence of a monolith sigil or
similar.
-------------------------------------------------------------------------------

Lash (Reclamation) Known: No (89 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION LASH
RECLAMATION TERMINATE LASH/ALL
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
Those who walk within your claimed land will be lashed by the vines,
causing damage and some bleeding.
-------------------------------------------------------------------------------

Sleepspores (Reclamation) Known: No (112 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION SLEEPSPORES
RECLAMATION TERMINATE SLEEPSPORES/ALL
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
Your network is now capable of producing spores that when inhaled, shall
cause the unfortunate individual to become very tired.

Poison, sleep, refresh spores and pollen are all mutually exclusive.
-------------------------------------------------------------------------------

Windwhisper (Reclamation) Known: No (134 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION WINDWHISPER
RECLAMATION TERMINATE WINDWHISPER/ALL
Cooldown: 3.40 seconds of balance
Resource: 450 mana
Details:
This ability will allow you to hear any word that is spoken aloud in
your reclaimed locations.
-------------------------------------------------------------------------------

Knowledge (Reclamation) Known: No (178 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION KNOWLEDGE
Cooldown: 3.50 seconds of balance
Resource: 500 mana
Details:
You have reached a point where you are able to immediately determine the
locations of any that walk upon your reclaimed land.
-------------------------------------------------------------------------------

Omniscience (Reclamation) Known: No (245 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION OMNISCIENCE
RECLAMATION TERMINATE OMNISCIENCE/ALL
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
While active, you will know whenever someone moves in or out of
locations reclaimed by you.
-------------------------------------------------------------------------------

Poisonspores (Reclamation) Known: No (312 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION POISONSPORES
RECLAMATION TERMINATE POISONSPORES/ALL
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
These spores are far more deadly than simple sleep spores, and will
cause the victim to suffer if they are unfortunate enough to inhale
them.

Poison, sleep, refresh spores and pollen are all mutually exclusive.
-------------------------------------------------------------------------------

Consume (Reclamation) Known: No (378 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION CONSUME
RECLAMATION TERMINATE CONSUME/ALL
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
Your network is now able to consume the corpses of any that fall within
its bounds, expanding outwards from the location that they fell if it is
able.
-------------------------------------------------------------------------------

Constrict (Reclamation) Known: No (445 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION CONSTRICT <target>
Works on/against: Adventurers
Cooldown: 3.10 seconds of balance
Resource: 200 mana
Details:
You may command the vines to bind someone in place, but it will rob them
of their energy for a time, and will be unable to bind a second person
in that given location for a while.
-------------------------------------------------------------------------------

Regrowth (Groves) Known: No (434 lessons required)
-------------------------------------------------------------------------------
Syntax: REGROW QUARTERSTAFF
Extra Information: Imbued sunlight.

Works on/against: Self
Resource: 10 sunlight
Details:
Through the power of imbued sunlight, you may return a sharpened quarterstaff to its full length.
-------------------------------------------------------------------------------

--------------------------------------------------
Alternatively, did you want:
Regrowth (Reclamation)
Pollen (Reclamation) Known: No (600 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION POLLEN
RECLAMATION TERMINATE POLLEN/ALL
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
This potent pollen will enter the lungs and throat of those that inhale
it, asphyxiating them.

Poison, sleep, refresh spores and pollen are all mutually exclusive.
-------------------------------------------------------------------------------

Signal (Reclamation) Known: No (703 lessons required)
-------------------------------------------------------------------------------
Syntax: None
Details:
Your mastery has reached such a point that you will be made aware
whenever anyone is attacking one of your reclaimed locations with
abilities such as necromancy exterminate.
-------------------------------------------------------------------------------

Smother (Reclamation) Known: No (841 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION SMOTHER
Works on/against: Room
Cooldown: 2.50 seconds of balance
Resource: 250 mana
Details:
When standing within your reclaimed network, you may cause the vines to
smother any flames that may have sprung up, extinguishing them all
immediately across the entire expanse of your reclaimed land.
-------------------------------------------------------------------------------

Refresh (Reclamation) Known: No (944 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION REFRESH
RECLAMATION TERMINATE REFRESH/ALL
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Resource: 250 mana
Details:
The most benign of the spores your network can produce, these will heal
the physical body of those that inhale them.

Poison, sleep, refresh spores and pollen are all mutually exclusive.
-------------------------------------------------------------------------------

Polarity (Reclamation) Known: No (1048 lessons required)
-------------------------------------------------------------------------------
Syntax: None
Details:
You have reached a point in your training where you are able to support
two active effects on your network at once. This ability does not permit
you to have two spore type abilities active at the same time.
-------------------------------------------------------------------------------

Subsume (Reclamation) Known: No (1186 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION SUBSUME
Works on/against: Room
Cooldown: 7.00 seconds of balance
Resource: 1000 mana
Details:
This powerful ability is situationally one of the greatest in the
reclaimer's arsenal. If your reclaimed land meets another's (two rooms
become adjacent to one another) and the reclaimer of the other land is a
mutual ally, you may subsume his or her land and make it part of your
own network.

To do this, you must stand on the room that is adjacent to your network
that they have reclaimed and perform the ability.
-------------------------------------------------------------------------------

Trinity (Reclamation) Known: No (1324 lessons required)
-------------------------------------------------------------------------------
Syntax: None
Details:
You have reached a point in your training where you are able to support
three active effects on your network at once. This ability does not
permit you to have two spore type abilities active at the same time.
-------------------------------------------------------------------------------

Ward (Reclamation) Known: No (1462 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION WARD
RELAX WARD
Works on/against: Self
Resource: 350 mana
Details:
This ability will grant a defence that will prevent any room you are
standing in from having your claim stripped from it.
-------------------------------------------------------------------------------

Revive (Reclamation) Known: No (1496 lessons required)
-------------------------------------------------------------------------------
Syntax: REVIVE <target>
Works on/against: Adventurers
Cooldown: 5.00 seconds of equilibrium
Details:
While standing on your reclaimed ground, you can breathe life back into
the corpse of a fallen adventurer.
-------------------------------------------------------------------------------

Embrace (Reclamation) Known: No (1634 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION EMBRACE <target>
Works on/against: Adventurers
Cooldown: 3.00 seconds of balance
Resource: 100 mana
Details:
When standing in a reclaimed location, you may have the vines tear apart
a suitably vulnerable enemy. For the purposes of this ability, suitably
vulnerable requires that the target has both arms and both legs at least
damaged to the point of needing the restoration salve to fix them.

-------------------------------------------------------------------------------

Wrath (Reclamation) Known: No (1737 lessons required)
-------------------------------------------------------------------------------
Syntax: RECLAMATION WRATH
Works on/against: Adventurers
Cooldown: 5.00 seconds of balance
Resource: 1000 mana
Details:
This ability is maybe the greatest and most costly of all. When all else
is lost, you may sacrifice all land that you have reclaimed, dealing
significant damage to all those that stand within. A terrible sacrifice
indeed, but sometimes the advancing foes must be stopped at all costs.
-------------------------------------------------------------------------------