Abilities in Dragoncraft:
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Dragonform Transform into your draconic form.
Heal Purge yourself of afflictions.
Flex Destroy pesky bindings.
Armour Call upon the blessing of Ashaxei.
Dragonsense Seek out your prey.
Enmeshment Entangle your foe with ethereal bindings.
Tracking Travel quickly across great distances.
Hoist Snatch up your next meal from the ground.
Leaping Bound over any obstructions in your path.
Blocking Use your bulk to obstruct exits.
Summon Summon your breath weapon.
Blast Unleash your breath against your prey.
Rain Rain your draconic fury down upon the ground.
Gust Knock your prey to the ground with a mighty exhalation.
Storm Fill the air with your deadly breath.
Stream Blast your foes from great distances.
Strip Destroy your prey's defences with your breath.
Roaring Let loose an almighty roar.
Gut Disembowel your foe with your talons.
Rend Rip into your prey's limbs with a mighty swipe.
Bite Clamp your meal between your jaws.
Clawparry Fend off pesky attacks with your talons.
Devour Destroy them in a single bite.
Decapitate Hack the head from an adventurer's corpse with claws.
Consume Eat the corpses of your prey.
Trample Crush the fallen under your massive bulk.
Tailsweep Knock your enemies to the ground with your swinging tail.
Becalm Take down those annoying flyers with a beat of your wings.
Demolition Bring down walls with a massive blow.
Incantation Crush your enemies with a wave of draconic might.
Illusion Confuse the lesserforms with your intellect.
Veilglance Fold the Veil and look into far-away places.
Veildeliver Pass items instantly over great distances.
Piercetheveil Pass through the Veil Extant.
Curse Lay down a terrible curse to cripple your foe.
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To gain further information on an ability, AB <ability>.
I know of no skill called 'abilities'.
Dragonform (Dragoncraft) Known: Yes
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Syntax: DRAGONFORM
LESSERFORM
Works on/against: Self
Cooldown: 4.00 seconds of balance
Details:
Through your deeds and the gift of Ashaxei you can now transform into a Greater Dragon. Use LESSERFORM to
change back to your weak body.
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Heal (Dragoncraft) Known: Yes
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Syntax: DRAGONHEAL
Works on/against: Self
Cooldown: 2.50 seconds of equilibrium
Resource: 1500 mana
Details:
Use your superior dragon immune system to throw off multiple afflictions at once. Due to the nature of this
ability, you will be unable to muster the concentration to activate it if you are afflicted with both
weariness and recklessness simultaneously.
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Flex (Dragoncraft) Known: Yes
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Syntax: DRAGONFLEX
Works on/against: Self
Cooldown: 2.00 seconds of balance
Details:
Use your great size and muscles to snap through those feeble attempts to bind.
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Armour (Dragoncraft) Known: Yes
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Syntax: DRAGONARMOUR [ON|OFF]
RELAX DRAGONARMOUR
Works on/against: Self
Cooldown: 3.00 seconds of equilibrium
Resource: 500 mana
Details:
Drawing on the power of the ancient Dragons, you may surround yourself with a magical armour.
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Dragonsense (Dragoncraft) Known: Yes
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Syntax: DRAGONSENSE <target>
Works on/against: Adventurers
Cooldown: 1.50 seconds of equilibrium
Resource: 50 mana
Details:
Drawing upon your superior senses you can draw information through the veil about the location of those in the
lands.
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Enmeshment (Dragoncraft) Known: Yes
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Syntax: ENMESH <target>
Works on/against: Adventurers
Cooldown: 3.00 seconds of equilibrium
Resource: 400 mana
Details:
Will the fabric of the veil to bind your quarry with ethereal tendrils.
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Tracking (Dragoncraft) Known: Yes
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Syntax: VIEW
TRACK <target>
Works on/against: Adventurers
Cooldown: 4.50 seconds of equilibrium
Resource: 50 mana
Details:
While flying, you will be able to discern who is outdoors with VIEW, then be able to travel very quickly to
your prey as long as they remain outdoors.
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Hoist (Dragoncraft) Known: Yes
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Syntax: HOIST <target>
RELEASE <target>
DEPOSIT
Works on/against: Adventurers
Cooldown: 4.50 seconds of balance
Details:
From within the skies, you may swoop down on an opponent and HOIST them off the ground. Once you have them
clasped within your mighty talons, you can move about with them and either RELEASE them, causing them great
damage if they are unfortunate enough not to be able to fly, or DEPOSIT them on the ground somewhere.
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Leaping (Dragoncraft) Known: Yes
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Syntax: LEAP <direction>
Works on/against: Room
Cooldown: 2.50 seconds of balance
Details:
This ability will allow you to leap over various obstacles in your way.
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Blocking (Dragoncraft) Known: Yes
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Syntax: BLOCK <direction>
UNBLOCK
Details:
This ability will allow you to use your incredible bulk to block your prey, preventing normal movement in that
direction.
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Alternatively, did you want:
Blocking (Riding)
Summon (Dragoncraft) Known: Yes
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Syntax: SUMMON <breath weapon type>
Works on/against: Self
Resource: 300 mana
Details:
Summon your breath weapon. Each type of Dragon has a different breath weapon
Black: Acid
- Acid breath. Unblockable damage.
Blue: Ice
- Cold damage. Chance of becoming frozen.
Gold: Psi
- Psychic damage instead of breath weapon. Chance of eq loss.
Green: Venom
- Poison damage. Chance of a random venom affliction.
Red: Dragonfire
- Fire damage. Sets the target on fire also.
Silver: Lightning
- Electric damage. High chance of epilepsy.
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Blast (Dragoncraft) Known: Yes
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Syntax: BLAST <target>
Works on/against: Adventurers and denizens
Cooldown: 4.00 seconds of equilibrium
Details:
Unleash the fury of your breath weapon upon your enemy.
** Requires summoned breath.
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Rain (Dragoncraft) Known: Yes
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Syntax: BREATHRAIN
Works on/against: Room
Cooldown: 4.00 seconds of balance
Resource: 1000 mana
Details:
While flying above your pitiful enemies you can rain your breath weapon down upon all those below.
** Requires summoned breath.
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Gust (Dragoncraft) Known: Yes
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Syntax: BREATHGUST <target>
Works on/against: Adventurers
Cooldown: 2.50 seconds of equilibrium
Resource: 100 mana
Details:
Use your massive lungs to blow your opponent off their feet.
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Storm (Dragoncraft) Known: Yes
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Syntax: BREATHSTORM
Works on/against: Room
Cooldown: 3.50 seconds of balance
Resource: 400 mana
Details:
Aiming your breath weapon high into the air causing it to rain back down to the ground upon all enemies within
the room.
** Requires summoned breath.
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Stream (Dragoncraft) Known: Yes
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Syntax: BREATHSTREAM <target> <direction>
Works on/against: Adventurers
Cooldown: 3.00 seconds of balance
Resource: 400 mana
Details:
Concentrate your breath weapon into a tight stream to hit your opponent at a range. This will hit your target
as long as they are within line of sight.
** Requires summoned breath.
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Strip (Dragoncraft) Known: Yes
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Syntax: BREATHSTRIP <target>
Works on/against: Adventurers
Cooldown: 3.00 seconds of balance
Resource: 500 mana
Details:
Use your breath weapon to strip the defences of your opponent.
** Requires summoned breath.
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Roaring (Dragoncraft) Known: Yes
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Syntax: DRAGONROAR <target>
Works on/against: Adventurers
Cooldown: 4.00 seconds of equilibrium
Resource: 300 mana
Details:
Use your mighty roar to damage your opponent. This will cause greater damage to those that are not deaf.
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Gut (Dragoncraft) Known: Yes
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Syntax: GUT <target>
ENVENOM CLAWS WITH <venom>
CLAWVENOMS
Works on/against: Adventurers and denizens
Cooldown: 3.00 seconds of balance
Details:
Put those massive claws to use by ripping into your target's flesh.
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Rend (Dragoncraft) Known: Yes
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Syntax: REND <target> [limb] [venom]
CLAWVENOMS
ENVENOM CLAWS WITH <venom>
Works on/against: Adventurers
Cooldown: 2.50 seconds of balance
Details:
Attack your opponent by targeting their limbs directly to render them
useless.
If you use this ability without targeting a limb, it is significantly
faster.
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Bite (Dragoncraft) Known: Yes
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Syntax: BITE <target>
Works on/against: Adventurers
Cooldown: 3.50 seconds of balance
Details:
Wrap your massive jaws around your opponent, ripping into their flesh with your teeth. If you can manage to
get your prey in a prone position first it will render a much more damaging bite.
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Clawparry (Dragoncraft) Known: Yes
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Syntax: CLAWPARRY <body part>
Extra Information: Body Parts: HEAD
TORSO
RIGHT/LEFT ARM
RIGHT/LEFT LEG
NOTHING
Works on/against: Adventurers
Details:
Use your claws to fend off pesky attacks aimed at you.
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Devour (Dragoncraft) Known: Yes
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Syntax: DEVOUR <target>
Works on/against: Adventurers
Cooldown: 2.00 seconds of balance
Details:
Use your massive jaws to rip your opponent's head from their shoulders.
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Decapitate (Weaponry) Known: Yes
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Syntax: DECAPITATE <corpse>
PIKE <head>
Cooldown: 1.00 seconds of balance
Details:
Provided you have an edged weapon in one of your hands, you will be able to decapitate a corpse. You may then
do whatever you like with the head, including buying a pike and then PIKEing the head. Note that heads, being
organic matter, do not tend to stick around too long, and if put on a pike, the pike will also decay away when
the head does.
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Alternatively, did you want:
Decapitate (Dragoncraft)
Consume (Dragoncraft) Known: Yes
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Syntax: CONSUME <corpse/head>
Cooldown: 1.50 seconds of balance
Details:
Make a tasty snack out of corpses of adventurers and denizens, or munch on the heads of your victims like
peanuts.
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Trample (Dragoncraft) Known: Yes
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Syntax: TRAMPLE
Works on/against: Room
Cooldown: 2.75 seconds of balance
Details:
Use your incredible bulk to crush those weaklings around you.
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Alternatively, did you want:
Trample (Riding)
Tailsweep (Dragoncraft) Known: Yes
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Syntax: TAILSWEEP
Works on/against: Room
Cooldown: 4.00 seconds of balance
Details:
Try to knock your enemies down with your enormous tail.
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Becalm (Dragoncraft) Known: Yes
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Syntax: BECALM [<target>]
Works on/against: Adventurers and room
Cooldown: 3.00 seconds of balance
Resource: 300 mana
Details:
Use the power of your wings to disrupt the air beneath those pesky fliers. Your skill is such that you can
knock everyone or just one person from the skies.
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Demolition (Dragoncraft) Known: Yes
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Syntax: DEMOLISH WALL|STONEWALL|ICEWALL <dir>
Cooldown: 4.00 seconds of balance
Details:
With a great sweep of your tail demolish those annoying walls of stone and ice that get in your way.
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Incantation (Dragoncraft) Known: Yes
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Syntax: INCANTATION <target>
Works on/against: Adventurers and denizens
Cooldown: 4.25 seconds of equilibrium
Resource: 250 mana
Details:
Unleash a powerful wave of energy to destroy your foes.
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Illusion (Dragoncraft) Known: Yes
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Syntax: CONJURE ILLUSION <illusion>
CONJURE <target> ILLUSION <illusion>
Works on/against: Adventurers and room
Cooldown: 1.00 seconds of equilibrium
Resource: 25 mana
Details:
Impose your mighty will onto the Veil to create an illusion of your choosing. You may embed a single newline
by using the character sequence \n in your illusion. For limitations and restrictions, please refer to HELP
ILLUSIONS.
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Veilglance (Dragoncraft) Known: Yes
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Syntax: VEILGLANCE <target>
Works on/against: Adventurers
Cooldown: 6.00 seconds of equilibrium
Resource: 500 mana
Details:
Fold back the veil to catch a glimpse of the surroundings of another, assuming that a shimmering orb is not in
the room.
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Veildeliver (Dragoncraft) Known: Yes
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Syntax: VEILDELIVER <item> TO <target>
VEILDELIVER GROUP <item> TO <target>
Works on/against: Adventurers
Cooldown: 4.00 seconds of equilibrium
Resource: 500 mana
Details:
Reach through the Veil to deliver an item or a group of items to another adventurer over great distances.
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Piercetheveil (Dragoncraft) Known: Yes
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Syntax: PIERCE THE VEIL
Cooldown: 3.00 seconds of equilibrium
Resource: 500 mana
Details:
With the gifts of Ashaxei you may pass through the Veil Extant to the fabled land of the ancient Dragons.
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Curse (Dragoncraft) Known: Yes
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Syntax: DRAGONCURSE <target>
DRAGONCURSE <target> <affliction(*)> <delay in seconds(**)>
Works on/against: Adventurers
Cooldown: 4.00 seconds of equilibrium
Resource: 500 mana
Details:
With no affliction and delay specified, your victim will be cursed with a number of random masked afflictions.
With an affliction specified, the curse will strike the target after the specified delay. It should be noted
that the curse will not consume equilibrium when employed in this way, but may only be invoked periodically.
(*) Affliction must be one of: paralysis, impatience, sensitivity, asthma.
(**) Delay must be between one and ten seconds.
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